Game Design
stories, tips, follies,
...and making some $$$ along the way!




New Game - Flubber Rise

Posted by: Sam Horton on Nov 19, 2008 at 6:04 PM


Wow has it really been almost a year since I last released a game? ...Unacceptable!

I decided to take a break from the two big projects that I've been working on for the last 6 months, and challenge myself to create a game in 3 days!

The decision was inspired by Wayne Marsh's game: Starland Multiplayer Tower Defense, which he developed in as much time, and won a whopping $15,000 first place prize in Nonoba's multiplayer game contest. Congrats Wayne! Truly inspiring, and definitely makes me re-think how I utilize my time.

Flubber Rise wound up taking exactly 1 week from concept to completion, and most of the time was spent making the sound effects and music track. I can really eat up a lot of time fiddling around in FL Studio when it comes to sound design. It's such a nice beak from coding, and definitely ranks as one of my favorite aspects of making games.

Anyway, check out the game, and let me know what you think. Here's a few screenshots:





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By: Sam Horton | Nov 19, 2008 at 6:04 PM | | Leave a comment